The Cursed Labyrinth
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Grid and Indexing
Collaboration diagram for Grid and Indexing:

Files

file  DungeonGrid.cs
 Grid model that stores a tile kind per cell and optional room ids.
file  DungeonMapIndex.cs
 Lookup/index data built from the grid and rooms.
file  DungeonMapIndexBuilder.cs
 Builds a DungeonMapIndex from the carved grid and room info.
file  Room.cs
 Carved room representation with bounds, center and derived info.
file  SpecialRoomCompleteBroadcaster.cs
 Emits a "special room solved" event for listeners.

Detailed Description

Grid data, map indices, seeding helpers.