The Cursed Labyrinth
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BiomeTransitionOverlay Class Referencesealed
Inheritance diagram for BiomeTransitionOverlay:
Collaboration diagram for BiomeTransitionOverlay:

Public Member Functions

Coroutine Play (string title, float? holdOverride=null)

Properties

static bool IsActive [get]

Events

static System.Action< bool > ActiveChanged

Member Function Documentation

◆ Play()

Coroutine BiomeTransitionOverlay.Play ( string title,
float? holdOverride = null )

Property Documentation

◆ IsActive

bool BiomeTransitionOverlay.IsActive
staticget

Event Documentation

◆ ActiveChanged

System.Action<bool> BiomeTransitionOverlay.ActiveChanged
static

The documentation for this class was generated from the following file: