The Cursed Labyrinth
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Public Member Functions | |
Coroutine | Play (string title, float? holdOverride=null) |
Properties | |
static bool | IsActive [get] |
Events | |
static System.Action< bool > | ActiveChanged |
Coroutine BiomeTransitionOverlay.Play | ( | string | title, |
float? | holdOverride = null ) |
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staticget |
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