The Cursed Labyrinth
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Public Member Functions | |
void | ConfigureDrop (bool enable, Item.ItemType item, int qty, bool autoPickup, AudioClip pickSfx, GameObject flashPrefab, GameObject pickupObjPrefab) |
void | Configure (AudioClip sfx, GameObject vfx, float delay=0f) |
void | ConfigureDrop (Item.ItemType item, int qty) |
Static Public Attributes | |
static GameObject | GlobalBreakVfxPrefab |
void BreakableProp.Configure | ( | AudioClip | sfx, |
GameObject | vfx, | ||
float | delay = 0f ) |
void BreakableProp.ConfigureDrop | ( | bool | enable, |
Item.ItemType | item, | ||
int | qty, | ||
bool | autoPickup, | ||
AudioClip | pickSfx, | ||
GameObject | flashPrefab, | ||
GameObject | pickupObjPrefab ) |
void BreakableProp.ConfigureDrop | ( | Item.ItemType | item, |
int | qty ) |
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static |