◆ RoomIndex()
DungeonMapIndex.RoomIndex.RoomIndex |
( |
int | id, |
|
|
Room | room ) |
◆ Bounds
RectInt DungeonMapIndex.RoomIndex.Bounds |
◆ Center
Vector2Int DungeonMapIndex.RoomIndex.Center |
◆ Entrances
List<Vector2Int> DungeonMapIndex.RoomIndex.Entrances = new List<Vector2Int>() |
◆ Id
int DungeonMapIndex.RoomIndex.Id |
◆ Interior
HashSet<Vector2Int> DungeonMapIndex.RoomIndex.Interior = new HashSet<Vector2Int>() |
◆ Room
Room DungeonMapIndex.RoomIndex.Room |
The documentation for this class was generated from the following file: