The Cursed Labyrinth
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Classes | |
class | Entry |
Public Member Functions | |
GameObject | GetForBiome (int biomeIndex) |
Public Attributes | |
List< Entry > | byBiome = new() |
Properties | |
int | MaxBiomeIndex [get] |
GameObject GhostPrefabSet.GetForBiome | ( | int | biomeIndex | ) |
List<Entry> GhostPrefabSet.byBiome = new() |
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get |