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The Cursed Labyrinth
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Public Member Functions | |
| void | Damage (int amount) |
| void | Heal (int amount) |
| void | ResetToFull () |
Properties | |
| int | Max [get] |
| int | Current [get] |
Events | |
| Action< int, int > | Changed |
| Action | Died |
| void PlayerHealth.Damage | ( | int | amount | ) |
| void PlayerHealth.Heal | ( | int | amount | ) |
| void PlayerHealth.ResetToFull | ( | ) |
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get |
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get |
| Action<int, int> PlayerHealth.Changed |
| Action PlayerHealth.Died |