The Cursed Labyrinth
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SpecialRoomSeeder Class Reference
Inheritance diagram for SpecialRoomSeeder:
Collaboration diagram for SpecialRoomSeeder:

Classes

struct  SeedInfo
 Data returned after seeding: tilemaps, occupied rect and (optional) broadcaster. More...

Public Member Functions

SeedInfo Seed (GameObject prefab)
 Instantiate the special room prefab and return its tilemaps/bounds as SeedInfo.
void Unseed ()
 Destroy current instance (used between biomes/rebuilds)

Member Function Documentation

◆ Seed()

SeedInfo SpecialRoomSeeder.Seed ( GameObject prefab)

Instantiate the special room prefab and return its tilemaps/bounds as SeedInfo.

◆ Unseed()

void SpecialRoomSeeder.Unseed ( )

Destroy current instance (used between biomes/rebuilds)


The documentation for this class was generated from the following file: