The Cursed Labyrinth
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ControlsAndFollow Directory Reference
Directory dependency graph for ControlsAndFollow:
Assets/Scripts/Player/ControlsAndFollow

Files

 
FollowTarget2D.cs
 Follows a target transform in 2D with (optional) offset.
 
LightAim.cs
 Rotates a child light to match the player's facing direction.
 
PlayerRoomTracker.cs
 Detects when the player crosses into a different room and notifies the controller.
 
TopDownController.cs
 4-way top-down movement.