The Cursed Labyrinth
Loading...
Searching...
No Matches
Ghost Directory Reference
Directory dependency graph for Ghost:
Assets/Scripts/Ghost

Files

 
FirstPickupHintListener.cs
 
GhostHintAgent.cs
 Controlls the spawn and destruction of a single ghost hint instance.
 
GhostHintController.cs
 Manages spawning and queueing of ghost hint instances.
 
GhostHintDB.cs
 ScriptableObject database of hint lines per biome, with (optional) per line tags.
 
GhostHintTrigger.cs
 Trigger that shows a ghost hint when the player enters it.
 
GhostOnPlayerSpawn.cs
 Shows a ghost hint when the player spawns once per biome.
 
GhostPrefabSet.cs
 ScriptableObject mapping biome index to a ghost prefab.