The Cursed Labyrinth
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Files | |
FirstPickupHintListener.cs | |
GhostHintAgent.cs | |
Controlls the spawn and destruction of a single ghost hint instance. | |
GhostHintController.cs | |
Manages spawning and queueing of ghost hint instances. | |
GhostHintDB.cs | |
ScriptableObject database of hint lines per biome, with (optional) per line tags. | |
GhostHintTrigger.cs | |
Trigger that shows a ghost hint when the player enters it. | |
GhostOnPlayerSpawn.cs | |
Shows a ghost hint when the player spawns once per biome. | |
GhostPrefabSet.cs | |
ScriptableObject mapping biome index to a ghost prefab. |