The Cursed Labyrinth
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Controller Directory Reference
Directory dependency graph for Controller:
Assets/Scripts/Dungeon/Controller

Files

 
DungeonController.Core.cs
 Core orchestrator for dungeon generation, rendering and high-level events.
 
DungeonController.cs
 Empty partial to keep the controller split across files.
 
DungeonController.Seeded.cs
 Seeded growth: stamps the special room and grows rooms and corridors around it.
 
DungeonController.SpawnAndSystems.cs
 Player spawn/placement, camera and lighting setup, HP wiring, and systems.