The Cursed Labyrinth
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Minimal binary-heap priority queue for Unity versions without System.Collections.Generic.PriorityQueue. More...
Classes | |
class | PriorityQueue< TElement, TPriority > |
Minimal binary-heap priority queue for Unity versions without System.Collections.Generic.PriorityQueue.
TElement | Stored element type. |
TPriority | Comparable priority type (lower values are dequeued first). |