The Cursed Labyrinth
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Points the TilemapVisualizer to specific Ground/Carpet/Wall tilemaps using reflection. More...
Public Member Functions | |
void | OverrideTilemaps (Tilemap ground, Tilemap carpet, Tilemap wall) |
Points the TilemapVisualizer to specific Ground/Carpet/Wall tilemaps using reflection.
Used when a special-room prefab brings its own tilemaps that should drive rendering.
void BiomePainter.OverrideTilemaps | ( | Tilemap | ground, |
Tilemap | carpet, | ||
Tilemap | wall ) |