◆ Side
Enumerator |
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Left | |
Right | |
Top | |
Bottom | |
◆ BuildPlan()
Plan SpecialRoomPlanner.BuildPlan |
( |
DungeonGrid | grid, |
|
|
List< Room > | rooms, |
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|
List<(int a, int b)> | mstEdges ) |
◆ InjectSpecialRooms()
◆ MuteRoomsTiles()
void SpecialRoomPlanner.MuteRoomsTiles |
( |
Plan | plan, |
|
|
DungeonGrid | grid, |
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string | muteKind = "floor_prefab" ) |
◆ SpawnPrefabs()
◆ hubLeft_PurplePrefab
GameObject SpecialRoomPlanner.hubLeft_PurplePrefab |
◆ hubPick
float SpecialRoomPlanner.hubPick = 0.70f |
◆ hubRight_GreenPrefab
GameObject SpecialRoomPlanner.hubRight_GreenPrefab |
◆ hubTop_RedPrefab
GameObject SpecialRoomPlanner.hubTop_RedPrefab |
◆ maxEntrances
int SpecialRoomPlanner.maxEntrances = 3 |
◆ minSize
Vector2Int SpecialRoomPlanner.minSize = new(8, 8) |
◆ part1_SwordRoomPrefab
GameObject SpecialRoomPlanner.part1_SwordRoomPrefab |
◆ part1Pick
float SpecialRoomPlanner.part1Pick = 0.60f |
◆ part2_LeverRoomPrefab
GameObject SpecialRoomPlanner.part2_LeverRoomPrefab |
◆ part2Pick
float SpecialRoomPlanner.part2Pick = 0.50f |
◆ part3_FourwayHubPrefab
GameObject SpecialRoomPlanner.part3_FourwayHubPrefab |
The documentation for this class was generated from the following file: