The Cursed Labyrinth
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Files | |
HealthUI.cs | |
Binds a PlayerHealth to a HeartsBar and keeps it updated. Shows small +HP/-HP text hints. | |
HeartsBar.cs | |
Renders HP using a fixed array of Image hearts with partial fill. | |
HeartsUIController.cs | |
Orchestrates heart bar binding and hit feedback (pulse+tint). | |
PlayerHealth.cs | |
Player HP model with change and death events and damage/heal. |