The Cursed Labyrinth
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HP Directory Reference
Directory dependency graph for HP:
Assets/Scripts/Player/HP

Files

 
HealthUI.cs
 Binds a PlayerHealth to a HeartsBar and keeps it updated. Shows small +HP/-HP text hints.
 
HeartsBar.cs
 Renders HP using a fixed array of Image hearts with partial fill.
 
HeartsUIController.cs
 Orchestrates heart bar binding and hit feedback (pulse+tint).
 
PlayerHealth.cs
 Player HP model with change and death events and damage/heal.