The Cursed Labyrinth
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Directories | |
Strategies |
Files | |
BreakableProp.cs | |
Breakable prop that drops items; cursed drops integrate with respawn. | |
DoorMaskBuilder.cs | |
Builds a set of cells near doors where props should not spawn. | |
DropAssigner.cs | |
Assigns drops to breakable holders and spawns fallback cursed pickups. | |
PopulatorTypes.cs | |
Per prop tags used by DropAssigner to find eligible holders. | |
PropSpawner.cs | |
Spawns visual/physical props at grid cells and tags them for drops. | |
RoomClassifier.cs | |
Classifies room cells into corners, walls, and interior. |