The Cursed Labyrinth
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DropAssigner.cs File Reference

Assigns drops to breakable holders and spawns fallback cursed pickups. More...

Classes

class  DropAssigner

Typedefs

using Object = UnityEngine.Object

Detailed Description

Assigns drops to breakable holders and spawns fallback cursed pickups.

Categories: swords, books (unique), potions (chance), cursed (Skull/Heart/Crown). Ensures guarantees from policy; if any cursed holder is missing, spawns world pickups.

Typedef Documentation

◆ Object

using Object = UnityEngine.Object