The Cursed Labyrinth
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Files | |
file | BiomePainter.cs |
Overrides TilemapVisualizer tilemaps at runtime for the active biome/prefab. | |
file | BiomeSequenceController.cs |
Drives progression through biomes and rebuilds the dungeon each step. | |
file | BiomeSetup_SO.cs |
ScriptableObject holding per-biome map and floor + corridor kinds. | |
file | CursedBiomeController.cs |
Applies a timed "curse" to the player until the local puzzle is solved. | |
file | PortalExit.cs |
Simple exit portal that loads a scene when the player enters. |
Biome flow, transitions, and special end portal logic.