The Cursed Labyrinth
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BiomeSequenceController.cs File Reference

Drives progression through biomes and rebuilds the dungeon each step. More...

Classes

class  BiomeSequenceController
 Listens for "special room solved" and builds the next biome; keeps simple run snapshots. More...
struct  BiomeSequenceController.BiomeEntry
 A single step in the sequence: biome profile + its special-room prefab. More...

Detailed Description

Drives progression through biomes and rebuilds the dungeon each step.