The Cursed Labyrinth
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Drives progression through biomes and rebuilds the dungeon each step. More...
Classes | |
class | BiomeSequenceController |
Listens for "special room solved" and builds the next biome; keeps simple run snapshots. More... | |
struct | BiomeSequenceController.BiomeEntry |
A single step in the sequence: biome profile + its special-room prefab. More... |
Drives progression through biomes and rebuilds the dungeon each step.